Ranks Information

Third Class - Gives 300 Heat
Third Class Protectors are the most basic militia of their organization. They are mostly rookies or beginner Protectors that have swore an oath to the protection of Halwart. Third Class Protectors get standard housing as well as standard weaponry.

Second Class - Gives 650 Heat
Second Class Protectors are a more advanced group than the Third Class, they get better weapons and a better paycheck showing the hard work and dedication they put in order to protect their lands. Second Class Protectors can participate in domination missions in order to gain more land over the Fallen.

First Class - Gives 1000 Heat
First Class Protectors are an elite militia group that utilize special and unique weapons that are designed to kill power Fallens. The first class have high end houses and are treated and paid well, they mostly reside on reinforcements or a tank on the battlefield. The First Class can take out II and I Rated fallen easily but go toe to toe with III Rated Fallen.

I Rated - Gives 500 Heat
I Rated Fallen are the lowest tier of their hierarchy t hey are treated as pawns to be created and destroyed in combat. They are equipped with standard weaponry or modifications and live in the shadows of Halwart.

II Rated - Gives 1000 Heat
II Rated Fallen are the second tier of the Fallen, they are more versatile and powerful and are given more better weaponry. They also can participate in domination missions in order to gain more land over the Protectors.

III Rated - Gives 1750 Heat
III Rated Fallen are mostly feared among the Fallen as they can hurt or even kill their fellow Fallen members, this tier is elusive and will even sometimes leave their safe grounds to go hunt Protectors for the fun of it. III Rated aren't the easiest to hunt as they need either skilled Second Class or First Class to fight them.